Week 10 - Playtest
Magickal Homestead » Devlog
Hello once again everyone! It is that time of the week again. A lot of backend work went into the quest and dialogue systems. I even started working on the fishing system!! Though I will be 100% honest that I didn't get as much done as I wanted as I was completely addicted to Diablo 4. I kind of lost a good 2/3 of my week to it. Though now that I am at lvl 63 and have entered world T4 I will have a lot more time to work on this project again since none of my friends are even done with the main campaign lol.
EDIT: The devlog started duplicating text o.o ghosty
=========== Update Notes ===================
- Added more functionality to Dialogue
- The quest conditions will make dialogue boxes appear or not
- Quest System
- Added Quest types
- Added Objectives
- Added Rewards
- Added functionality to give the rewards to the player
- For this build bc of the bugs with the other quest objectives the test quest is not completable. But this does work.
- Pause Menu
- Added the quest system to the UI
- You can click the quest to minimize the quest!
- Added quest rewards
- I spent about 2 days getting this UI to look nice and I am happy I was able to get it all nice and neat!
- Added the quest system to the UI
- Started working on the fishing system
- I got the fishing part being added to the inventory already in but the casting of a fishing line has ALOT of math involved. So I have to learn more about cubic bezier curves to get the fishing line correct.
- Fishing is currently not yet implemented for this build.
=========== Known Issues ===================
- Entering the farmhouse and moving faster then the script loading adds a permanent movement to the right.
- The SaveGame doesnt save the Player character selected body
- Planting the seeds also drops the seeds on the ground
- Quest objective world triggerbox not responding to player entering or exiting the triggerbox.
- Quest objective trigger for passing of time not responding
Files
Playtest 10 119 MB
Jun 10, 2023
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Magickal Homestead
Build. Farm. Have Fun.
Status | In development |
Author | Sanya |
Genre | Simulation, Adventure, Role Playing |
Tags | Farming, Singleplayer |
Languages | English |
More posts
- Update to the playtestsSep 14, 2023
- Week 11-13 UpdateJun 29, 2023
- Week 9 - PlaytestJun 06, 2023
- Week 8 - PlaytestMay 28, 2023
- Week 7 - Playtest patch 1May 23, 2023
- Week 7 - PlaytestMay 20, 2023
- Week 6 - PlaytestMay 13, 2023
- Week 5 - PlaytestMay 06, 2023
- Week 4 - PlaytestApr 28, 2023
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