Week 4 - Playtest
Magickal Homestead » Devlog
Hello everyone! I know this is 2 days early but I felt like it was a good stopping point since I have plans for this weekend and wont be able to continue to get big features implemented.
=========== Update Notes ===================
- Added seasons tileswaps (though only spring in currently >.< Sorry there is over 1200 tiles I have to add 1 by 1 and in the correct order!)
- BIG MILESTONE! YOU CAN PLANT CROPS AND WATCH THEM GROW!!! (only the carrot is in for this playtest for the same reason as the tile swaps it just take a lot of time to manually make each crop)
- You can also harvest them crops with the basket! (ik ik the sprite is a chest the art assets I bought didn't have a basket so its a placeholder!)
- Added Player currency
- Added a Shop
- Added a Bed so players can past time quickly in the farmhouse
=========== Known Issues ===================
- When item quantity in the shop inventoryslot doesn't update when selling (though it does update in the backend)
- Item duplication glitch when dealing with item quantities higher then 2 with the shop
- Entering the farmhouse and moving faster then the script loading adds a permanent movement to the right.
- The SaveGame doesnt save the Player character selected body
- Planting the seeds also drops the seeds on the ground
Files
Week 4 Playtest Build 117 MB
Apr 28, 2023
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Magickal Homestead
Build. Farm. Have Fun.
Status | In development |
Author | Sanya |
Genre | Simulation, Adventure, Role Playing |
Tags | Farming, Singleplayer |
Languages | English |
More posts
- Update to the playtestsSep 14, 2023
- Week 11-13 UpdateJun 29, 2023
- Week 10 - PlaytestJun 10, 2023
- Week 9 - PlaytestJun 06, 2023
- Week 8 - PlaytestMay 28, 2023
- Week 7 - Playtest patch 1May 23, 2023
- Week 7 - PlaytestMay 20, 2023
- Week 6 - PlaytestMay 13, 2023
- Week 5 - PlaytestMay 06, 2023
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