Week 5 - Playtest
Magickal Homestead » Devlog
Hello once again everyone! I have to move my upload days to Fridays as my day job now has me working weekends. This week's content update is smaller then the last few weeks as it took a lot of study and trail and error to get the A* pathfinding correct. (it still is not fully correct as the NPCs movement speed is lighting speed no matter what I set it as lol)
=========== Update Notes ===================
- Added Weather! :D
- Rain and snow!
- Rain currently doesn't automatically set plants to watered.
- Added AI pathfinding
- The shop on Tuesdays will go enjoy their time at the lake in the field scene
=========== Bug Fixes ======================
- Fixed a bug where item quantity wouldn't go down during the sell phase in the shop
- This also fixed the item duplication glitch
=========== Known Issues ===================
- Entering the farmhouse and moving faster then the script loading adds a permanent movement to the right.
- The SaveGame doesnt save the Player character selected body
- Planting the seeds also drops the seeds on the ground
Files
Playtest5.zip 117 MB
May 06, 2023
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Magickal Homestead
Build. Farm. Have Fun.
Status | In development |
Author | Sanya |
Genre | Simulation, Adventure, Role Playing |
Tags | Farming, Singleplayer |
Languages | English |
More posts
- Update to the playtestsSep 14, 2023
- Week 11-13 UpdateJun 29, 2023
- Week 10 - PlaytestJun 10, 2023
- Week 9 - PlaytestJun 06, 2023
- Week 8 - PlaytestMay 28, 2023
- Week 7 - Playtest patch 1May 23, 2023
- Week 7 - PlaytestMay 20, 2023
- Week 6 - PlaytestMay 13, 2023
- Week 4 - PlaytestApr 28, 2023
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